-
Posts
694 -
Joined
-
Last visited
-
Days Won
251
Posts posted by Sojobo
-
-
Version 2.9.0
Updated ID cards
Rank requirements on police weapons reduced
- Cadets now have pistols
- SPOs now have SMGs
- SGTs now have rifles
- Shotguns removed
Fixes to race vehicle model recordings
Recoil adjustments
Max speed fixes
Exploit fixes
SABS additions- 2
-
Version 2.8.2
Additional Jury fixes
911 & 311 calls can no longer be made while restrained or while hands are up
Fixed an issue that allowed transfer of police equipment
Several vehicle fixes
SABS improvements -
Version 2.8.1
Street racing recoding fixes
Modkit fixes for wrangler
Siren removed from m3
Fixes to police evidence
SABS updated & fixes
Broken bottles can now be stored
Spike network fixes
Money & dirty money are both now weightless
Radio name fixes -
Version 2.8.0
Jeep Wrangler has been added as the new Limited Edition vehicle
Race track times are now recorded
Jury selection fixes
Weapons are now included in the tidyup system from evidence locker
Spikestrips should now be consumed when a vehicle drives over them
Several SABS fixes & improvements
Vehicle resource merging & tidy up- 1
-
Version 2.7.0
New courthouse near Legion
Jury system bug fixes
Jurors pay increased from $300 to $500
New vests added to clothing
Police dirt bike added
Handling & damage tweaks for several vehicles
Drug selling bug fixes
Ferrari can now be painted different colours
-
Version 2.6.0
You can now remove vehicles from TBM
Xmas items are now available from liquor stores
Snowballs can now be picked up from the ground
Damage modifiers across several vehicles
Siren switching removed from arrow up
Drug sale prices increased
Drug turf bonus boosted
LSCustom pricing reduced
Dirty cash payments for drugs increased
The money launderer will now surrender rather than flee
Snowball fights should no longer be called in
Potential fixes to radio names
Fixes for radio disconnections
Added White textured beards- 2
-
Version 2.5.0
Drug dealing system changes;
- You no longer sell to individual NPCs
- Switching on drug dealing mode now allows NPCs to approach you
- Most of the money made drug dealing is now clean money
- Base prices of drugs have been reduced
- Cop bonuses for dealing has been increased
- Max selling stack reduced to 6
MDT fixes
CAD tweaks
SABS updates & fixes -
Version 2.4.0
Gang doors were added to Paleto bikers
Gang doors were added to Yakuza hideout
Gang doors were added to Lost MC warehouse
Families gang has been relocated
Officer feedback averages can now be seen in MDT
Global speed cap fixed
Remove help menu from controller bindings
Vehicle fixes
SABS fixes- 2
-
Version 2.3.0
Replacement BMW & Mini Cooper introduced (and back in PDM)
Car lock keybind removed from controller
Gang blip colours switched
Wardrobe added to Paleto Bikerhouse
Cerberus retired
SABS is now in control- 2
-
Version 2.2.1
Removed a bunch of useless stuff from the phone
Store robberies now require less cops online
Store robberies now pay out more per online cop
Cruise control has been fixed -
Version 2.2.0
Added Yakuza gang
Added Angels of Death gang
New LTD Edition car now available
Vehicle name fixes
Hunting exploits fixed
Other bug fixes -
Version 2.1.0
Launderer should now only move location if police are nearby
Launderer base rate and cop bonuses increased
Procaine plane sync should be better
- It's no longer shot down by a hydra, it simply loses control
Begun vehicle resource bundling (should improve performance)
Total player count removed from scoreboard
You can no longer sell drugs to NPCs at turfs
Removed vehicle indicators
SABS improvements
Other random fixes -
Hey guys, I'm sure a lot of you have noticed a lack of patch notes lately - that's because we've been super busy working on this 2.0 release and hopefully it's going to address a lot of current game issues as well as deliver a bunch of new content for you guys to enjoy too!
We started v2 by converting everything across to the new OneSync version that FiveM offers - this fundamentally changes how the server behaves and what data your client has access to / cares about / streams. In it's most basic form, this new version of OneSync means that anyone outside of your "sphere" is no longer rendered or known about by your client. We're hoping that this is going to mean better performance for players, potentially less lag and hopefully we'll see an end to the texture loss issues we get with higher player counts online.
Half way through development of v2 FiveM released a client update that added the script times of all the scripts on the server to then show clients that their FPS was being affected by the server. This made me spend about 2 solid days of development working solely on performance gains and again, I'm hoping this pays off so that you guys enjoy higher FPS with less chance of lag spikes or falling through the world!
Switching to the new OneSync has brought with it some new challenges however. With your client no longer having knowledge of people outside of your sphere this has made some current features very hard to replicate. The first big issue that took a lot of work was player blips. With v2 you'll no longer see blips on gang members / medics / cops that are outside of your sphere, instead they will show up and go away as you move in and out of their areas. We could have used delayed blips that simply mark a location when someone is outside of your area and have them periodically update but we felt this would feel strange as blips would likely double up as people enter and leave areas and it would require a whole bunch more development for something I think we can live without.
One of our other big objectives with v2 was improving new player retention. We have lots of people try out STRP but unfortunately not as many people stay and make it their home as we'd like. One of the factors to this will be how daunting starting a roleplay server might be to a new player. People are often lost and not sure what to do, sometimes they'll ask for help in OOC just to be shot down by someone telling them to find out IC, just so they can then ignore their pleas for help in twitter too. We've added the ability to hide your chat for those that don't want to see chat anymore - we'll likely further develop this to allow us to ban people from chat who are unhelpful in the future. We've also added help points all over the place and a new /help command which gives players access to mini-guides, something to help them along their journey into STRP.
No matter how you enjoy STRP I'm hoping v2 will bring something new and exciting to your gameplay and if nothing else, maybe you'll at least enjoy some extra FPS! Now, on to the actual changes;
Engine Changes
We're now running OneSync Infinity
Massive performance saving changes across the board
Vehicle data has been centralised (this has enabled us to do other features below and makes adding vehicles quicker & easier for us)
Grab a coat - dynamic weather has been added
3D voice is here, whisper something sweet in my ear.
Newly purchased vehicles will automatically be named in the garage
New fuel system (You can get out and fuel up or let José do it for you)
There's a new global speed limit (RIP cars flying down the freeway into legion at 200mph)
Placing bodies into a vehicle will now start with the back seats, not the front.
Searching somebody will now show a /me action - no more ninja searching people
Also, wildlife has returned to the island!New User Experience
New help points dotted around the map for players to see mini-guides
There are 10 new mini-guides available;
- Welcome to jobs
- Buying & using a phone
- Trucking
- Garbage
- Fishing
- Wine
- Hunting
- Joining police
- Joining medics
- Weapons
User Interface & Other Changes
You can now toggle the OOC chat off with /togglechat
You can now see vehicle trunksizes in PDM
You can now see all connected users in your radio channel
Bike rental spots have popped up across the city
Clothing areas now span the entire room rather than a radiusPlayer Driven Marketplace
You can now list your owned vehicles for sale at Turtle Bay Motors
Vehicles have been categorized by rarity, rare vehicles will have a glow around their photos
There's a 20% sales tax on vehicles sold here and a $1,000 listing fee to deter silly listings
Side note: We have lots more planned for Turtle Bay Motors including vehicle Auctions and vehicle photos... Soon™!Crime
Coca plant location has moved
Meth processing has moved
Coke processing has moved
Procaine has been removed
Drug runners are now flying across Los Santos smuggling procaine but don't worry, the military are on the case!
There's a new street race by the docks
When you're sent to jail you'll now be presented with a feedback system. This is to rate your arresting officer, i.e. the officer who sent you to jail, not the situation as a whole. This data will be used to look for problem officers. If you rate all officers low then we have nothing to work with, do with this as you will..
The Vagos HQ has moved
Bulk selling drugs now sends a 15% cut to turf
Selling to NPCs now sells in stacks of 3-8 instead of 1-4.
You can no longer contest a turf if you're inside a vehiclePolice
CAD alerts will now show their related 10-code, where possible.
The MDT has had a slight makeover
The profile page in the MDT has been re-ordered. Licences are now at the top of the page, no more scrolling forever.
Clicking on a persons picture on the profile page will now allow you to take a mugshot of that person - this will also appear on that persons ID card so please be respectful with these photos.
Vehicles in the MDT now show the correct photo of the car and its model name.
There's a new arrest format to follow when making arrests in the MDT.Medics
Pillbox now has a working & accessible helipad
Stretchers & Wheelchairs can now be bought
Wheelchairs are now electric
Removed medics old F6 menu and moved it all into the F3 menu.
Medics can now take duty in Paleto Bay
Medics can now buy gear in Sandy Shores
Revive bonuses have been increased
Dead player markers have been removedBug Fixes
Fixed an exploit with weed that allowed XP where it shouldn't have.
Fixed an issue that was allowing launder rates to go above their intended cap.
Pistol crafting has been fixed
Police should be able to toggle their voice range from within a vehicle again.
Fixed ammo duplication issues
You can no longer search someone who is inside a vehicle.
Vangelico timer sped up
... and lots of other under the hood bug fixes!
There are very likely other changes in this patch that I've forgotten to mention, it's been a long couple of weeks getting this ready but I hope it was worth the wait!
If you actually read this whole thread, well done! There's a good chance with a patch this size that there will be new bugs and problems found so please be patient with any issues found, make sure you report them and let's work together towards a brighter and better STRP!
- 2
- 3
-
Version 1.42.1
Handling tweaks
Melee lockon fixes
Suburu trunk fixed -
Version 1.41.1
Pay notifications added to garbage trucking job
Fixes to Pacific heist
SABS fixes- 1
-
Version 1.41.0
New Garbage trucking job added
The noodlehouse in Little Seoul now buys animal meats
Skinning animals now gives meats with a chance of additional items
New houses are now on the market, locations include;
- Paleto
- Forum
- Grove
- Bario
Buffs to trucking job payment
Gun stocks can now be found prospecting
Gun stock blueprints can now be found in gang turf safes
Prospecting sites should be more densely packed with dig sites
Labelling on prospecting rewards fixed
Additional fixes & logging added- 4
-
Version 1.40.0
Gang storage now expands as it levels up
Gang NPCs no longer snitch on their own gang members
Paleto chop shop added
Great Ocean Highway racetrack added
Other minor fixes/tweaks- 2
-
Version 1.38.0
Turf bonus drops have been tweaked
Crosshairs are now enabled (You can toggle this with the /crosshair command)
Critical shots have been removed (A headshot is the same as a torso shot)
Potential fix to vehicle deletion
The Family have been added
The Evidence locker for police now pays bonuses on all illegal items
SMG Ammo added to blackmarket & gang armouries (I dont think its working though...)
SMGs can now be stored properly
Fixed issue with admin permissions- 3
- 1
-
Hey guys, last night the Captains & I had a meeting to discuss jail times and the general state of play within the game. During our meeting we went through every single law we have, discussed what you potentially walk away with from succeeding in a crime, who does the crime hurt if successful and which crimes we care more about deterring.
Our maximum jail sentence has been 2 hours for a while now and while we've tried to ease the pain of being sent away for that long through new content in jail - i.e. jail jobs & the gym, nothing really beats being out of jail and being forced to sit in jail for 2 hours can be a lot to swallow for a newer player or someone less invested in spending their time here. With that in mind we've agreed to reduce the maximum jail term to 1 hour.
With this reduced maximum sentence it didn't make sense to keep our current jail times and fines as almost everyone would end up just hitting maximum term sentences anyway. We've reduced jail times on just about every crime, when it came to fines however we decided to rebalance how a lot of these work, some are now cheaper than they were before, others are now significantly more. The reasoning behind these changes reflect the seriousness of the crimes and again, we don't want to land new players with fines that they can't afford to pay but for the more serious crimes that are likely being committed by people who can afford it, it made sense to increase those fines to counteract the reduced sentences.
Law Old Fine New Fine Old Jail New Jail Assault 1000 1000 10 10 Assault on a Government Employee 2000 3000 20 10 Battery 1000 1000 10 10 Battery on a Government Employee 2000 1500 20 10 Involuntary Manslaughter 2000 2000 20 10 Vehicular Manslaughter 2000 2000 20 10 Voluntary Manslaughter 2500 4000 25 15 Attempted Murder 2500 3000 25 15 Attempted Murder on a Government Employee 4000 6000 35 20 Murder 4500 6000 40 20 Murder on a Government Employee 5000 10000 44 30 Unlawful Imprisonment 1000 1500 10 10 Kidnapping 1000 1500 10 10 Assault with Deadly Weapon 2000 2000 20 10 Hit and Run 1500 1000 15 5 Threatening a Government Employee 1000 1000 10 5 Petty Theft 1500 500 15 0 Grand Theft 2000 1000 20 5 Grand Theft Auto 2000 1000 20 5 Robbery 2000 500 20 5 Armed Robbery 2500 1500 25 10 Burglary 2000 2000 20 10 Armed Store Robbery 3000 3000 25 15 Jewellery Robbery 6500 8000 40 20 Pac Standard Robbery 10000 12000 50 30 Armed Bank Robbery 4500 8000 40 20 Possession of Burglary Equipment 500 500 5 0 Possession of a Stolen Vehicle 1500 1000 15 5 Fraud 2000 500 20 5 Impersonating 1500 200 15 0 Impersonating a Public Servant 2000 1000 20 5 Possession of Marked Bills 1000 1000 10 10 Money Laundering 2000 2000 20 5 Vandalism 1000 500 10 5 Vandalism of Government Property 2000 1000 20 5 Bribery 1000 200 10 0 Escaping 2500 1500 25 10 Jailbreak 4500 6000 40 20 Unauthorized Practice of Law 1500 500 15 0 Conspiracy 1000 1000 10 10 Disobeying a Government Employee 1500 500 15 5 Disorderly Conduct 500 500 5 5 Disturbing the Peace 500 500 0 0 False Reporting 1000 500 10 0 Harassment 1000 500 10 5 Obstruction of Justice 1000 500 10 5 Loitering 500 500 0 0 Animal Cruelty 500 500 5 5 Possession of Drugs 1500 1500 10 10 Possession of Drugs with the Intent to Distribute 2500 4000 20 15 Sale of Controlled Substance 2000 1000 25 5 Possession of Drug Precursors 500 500 5 5 Drug Trafficking 3000 5000 30 15 Criminal Possession of Firearm 2000 2000 20 5 Criminal Sale of Firearm 3000 5000 30 5 Criminal Use of Firearm 2500 2500 25 10 Possession of Prohibited Weapons 1000 1500 10 5 Criminal Usage of Prohibited Weaponry 2000 2500 20 10 Resisting Arrest 1000 1000 10 5 Jaywalking 500 200 0 0 Terrorism 6000 6000 60 25 Terroristic Threats 2500 500 25 5 Weapons Trafficking 2000 1000 20 10 Trespassing 1000 1000 10 5 Driving While Intoxicated (DUI/DWI) 1000 500 10 5 Evading 2000 2500 20 10 Reckless Evading 2500 4000 25 15 Failure to Yield to Emergency Vehicle 500 200 0 0 Failure to Obey Traffic Control Devices 500 200 0 0 Failure to use Turn Signal 500 10 0 0 Vehicle not roadworthy 500 500 0 0 Reckless Driving 1500 1000 15 5 Reckless Driving causing Bodily Harm 3000 2000 30 10 Dangerous Driving 1000 1000 10 10 Speeding (0-10 MPH) over the posted limit 100 100 0 0 Speeding (11-20 MPH) over the posted limit 350 350 0 0 Speeding (21 MPH +) over the posted limit 1000 500 10 0 Unlicensed Operaton of Vehicle 1000 10 10 0 Negligent Driving 500 500 5 0 Offroading 500 500 5 0 Criminal Possession of Vehicle Modifier i.e. NOS 1000 500 10 0 Illegal Vehicle Modifications 500 850 0 0 Illegal Wildlife Trade 1000 1500 10 10 Unauthorized Parking 300 300 0 0 Hopefully you guys are happy with the adjustments we've made.. This is probably the only place where you can publicly see all our laws too actually? So, you're welcome?!
One of our biggest hopes with these changes was to encourage people to stop and talk to officers for minor crimes and stop needlessly escalating situations that really don't call for it.
As with everything in STRP, these times and fines may be tweaked over time to reflect behaviour of players in-game.
- 1
-
Version 1.37.0
Added recoil to weapon firing
Rewards from dumpsters are rolled per search, not per restart
Store robberies readded & tweaked
Police bonuses from meth & coke bags in evidence lockup
Air handling re-added
Switchblade added at level 5 gang
Handling changes
Misc. fixes- 2
-
Version 1.36.0
Gang levelling added
- There are some item unlocks in your armoury as it levels
Armour can now be crafted
Several pistols & SMGs can now be crafted
Arms turf added
Animation added to armour use
Drunk effect removed from weed usage
EMS charger replaced
10 new vehicles available on Tebex
Handling changes to several vehicles
Fuel fixes to some vehicles
Fixed gang turf kill XP
Diamond ring recipe added
Tacos added
Hemp fibres now gained when harvesting weed
New male/female hairs added
New dress added
Fixed exploit with store robberies
Police bonuses fixed
- 1
- 1
-
Version 1.35.0
Store robberies added
Police bonus payments added for dirty money in evidence lockups
Evidence lockers added to VPD, SPD & PPD
Extra doors added to SPD
Clothing areas added to SPD & PPD
1969 Charger added as the latest Limited Edition
Fixed a bug with the gang turf kill XP- 2
-
Version 1.34.0
The base rank in a gang can no longer access its storage
Weed tend time has been increased significantly (time to tend before it dies)
The hacking skill now improves your potential payout
LE vehicles can now be sold to PDM
Moving weapons should no longer nuke ammo of other weapons with the same ammo type
Selling a car to PDM now goes directly to your bank
Kills at turfs should now reward gang XP (features to be implemented later)
Weapons should no longer linger when released from jail- 6
-
Version 1.33.1
Killing rival gang members at a turf now rewards gang XP
Some animation fixes
Weed selling should be fixed
- 2
Version 2.10.0
in Updates
Posted
Version 2.10.0
The Diamond Casino is open for business
- Working parking facilities
- Up to 16 player race course
- Casino chip vendor
- Blackjack tables for up to 4 players per table
- Lucky wheel
- 2 drinks bars available
New casino chips currency added
Recoil tweaks
Vehicle tweaks
SABS improvements